As we dicussed in the last article, Backgammon is a casino game of skill and luck. The aim is to move your pieces safely around the game board to your inner board while at the same time your opposition moves their pieces toward their home board in the opposite direction. With opposing player pieces heading in opposite directions there is going to be conflict and the need for specific techniques at specific times. Here are the last two Backgammon strategies to complete your game.
The Priming Game Tactic
If the goal of the blocking plan is to slow down the opponent to move their checkers, the Priming Game strategy is to completely barricade any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a bad position if she ever attempts to escape the wall. The ambush of the prime can be built anyplace between point two and point eleven in your half of the board. After you’ve successfully constructed the prime to stop the movement of your opponent, the competitor doesn’t even get to roll the dice, and you move your chips and roll the dice again. You will be a winner for sure.
The Back Game Plan
The aims of the Back Game plan and the Blocking Game strategy are similar – to hinder your competitor’s positions with hope to boost your chances of succeeding, but the Back Game strategy uses different tactics to achieve that. The Back Game strategy is generally used when you are far behind your competitor. To play Backgammon with this tactic, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to use in Backgammon because it requires careful movement of your checkers and how the chips are relocated is partially the outcome of the dice toss.
